<!--This file created 10:13 AM  11/13/96 by Claris Home Page version 1.0-->
<HTML>
<HEAD>
   <TITLE>TWO WAYS TO PLAY</TITLE>
   <META NAME=GENERATOR CONTENT="Claris Home Page 1.0">
   <X-SAS-WINDOW TOP=116 BOTTOM=458 LEFT=16 RIGHT=546>
   <!DOCTYPE HTML PUBLIC "-//SQ//DTD HTML 2.0 + all extensions//EN" "hmpro3.dtd"> 
</HEAD>
<BODY BGCOLOR="#FFFFFF" VLINK="#808080">

<P ALIGN=RIGHT><FONT SIZE=2><A HREF="Toc.htm">Table of
Contents</A></FONT><FONT SIZE=2>
</FONT><FONT SIZE=2><A HREF="index.htm">Index</A></FONT>

<BLOCKQUOTE><H2><A NAME="top"></A>TWO WAYS TO PLAY</H2>

<P>There are two ways to be a SimCopter pilot. The first is to play
the Career Game. All the cities you'll need for a complete and
successful career are included in the game. These cities are called
Career Cities. In a career, you carry your equipment, helicopters,
experience and knowledge from one city to the next. The missions and
cities are linked so you can advance along a career path to become a
wealthy, master SimPilot. There are ten levels in a Career Game and
lots of different paths to take. Early on, life is simple and the
missions are easy. By the end, you need to be a real pro to succeed.

<P>The second way to play is to work in any SimCity 2000 city you
have, whether you built it with SimCity 2000, SimCity 2000 Network
Edition, or with the SimCity Urban Renewal Kit (SCURK). When you play
this way, each city is a career island unto itself. Missions depend
on the city's design and living conditions, and parameters you can
set within SimCopter.

<P>Whether you play with our cities or yours, you start with a little
money and work your way up to being the owner of a fleet of
helicopters. And yes, you'll be able to get out of your copter and
walk around, and even go into some of the buildings.

<P>Just one small note: you'll only see the original graphics from
SimCity 2000, not the Future set or any set created with SCURK.

<H3><A NAME="joy"></A>Using a Joystick Instead of the Keyboard</H3>

<P>Joysticks work just fine with SimCopter. Throughout this manual,
keyboard controls are used for all examples, but if you're used to a
joystick, all the basic controls like turning, flying, landing and
moving the cursor on the screen should be intuitive. Give 'em a try.
If things works the way you like, that's great. If things don't work
the way you like, check out the instructions on changing joystick
settings in the game reference section.

<P><FONT SIZE=2><A HREF="03tut.htm">NEXT</A></FONT></BLOCKQUOTE>
</BODY>
</HTML>
